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AI Insights · Timothy · October 2024

Top 5 Hypercasual Games Performance in Uruguay, Q3 2024

Explore the performance of the top 5 hypercasual games in Uruguay during Q3 2024, focusing on weekly downloads, revenue, and active user trends.

Top 5 Hypercasual Games Performance in Uruguay, Q3 2024

In the third quarter of 2024, the hypercasual gaming market in Uruguay showed interesting trends across both iOS and Android platforms. Here, we delve into the performance metrics of the top 5 hypercasual games, as reported by Sensor Tower.

Block Blast! from Hungry Studio demonstrated a declining trend in weekly downloads, starting at around 6.5K in early July and tapering off to approximately 3.4K by the end of September. The weekly active users mirrored this trend, decreasing from about 28.3K to 22.9K over the same period.

My Supermarket Simulator 3D by Game District LLC experienced a significant rise in weekly downloads, beginning with 724 downloads mid-July and peaking at about 9.6K by the end of September. This increase was accompanied by a rise in weekly active users, which surged from 703 to 20.3K. Revenue also saw an upward trend, starting from $4 and reaching up to $195 towards the quarter's end.

Manage Supermarket Simulator, developed by Zego Global Pte, showed a decline in weekly downloads, starting at over 10K in the first week of July and dropping to just 158 by the end of September. The active user base also decreased from 23.1K to 14.5K during the quarter. Revenue peaked in July at $50, before dwindling to zero by mid-September.

Vita Mahjong from Vita Studio showed fluctuating download numbers, with a noticeable increase in the latter half of the quarter, reaching a peak of 9.7K in the final week. Active users followed a similar pattern, climbing from 600 in early July to 18.4K by the end of September. Revenue remained minimal throughout the period, with slight upticks in early August and mid-September.

Snake.io - Fun Snake .io Games by Kooapps Games exhibited a steady performance in weekly downloads, averaging between 2K to 4K. Active users maintained a stable base, fluctuating slightly around 20K throughout the quarter. Revenue showed minor variations, with a peak of $40 recorded in the first week of July.

These insights provide a glimpse into the dynamic landscape of hypercasual gaming in Uruguay. For more detailed analysis and data, Sensor Tower offers comprehensive insights into app performance metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024